Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |
HP Range10 - 20 (Avg: 15)
AC17
XP8500
Description
The Morbol is a grotesque, bulbous creature that emits a noxious gas capable of incapacitating its foes. With its long, writhing tentacles, it ensnares and suffocates those who venture too close.
Details
Size | Huge |
Type | Monstrosity |
CR | 12 |
XP | 8500 |
Languages | None |
Defenses
Armor Class | 17 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bad Breath
The Morbol exhales a cloud of toxic gas in a 30-foot cone. Each creature in that area must succeed on a DC 18 Constitution saving throw or become poisoned, stunned, and blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Tentacle Slam
The Morbol makes two tentacle attacks. Each tentacle deals 2d8 + 5 bludgeoning damage and can grapple the target (escape DC 18). If the target is grappled, the Morbol can use its bonus action to constrict, dealing an additional 3d6 blugeoning damage.