Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |
Description
The Behemoth is a colossal creature believed to be the spawn of the elder primal Bahamut. These beasts are known for their immense strength and mysterious nature, often found roaming the mountains of Coerthas, where they strike fear into the hearts of those who encounter them.
Size | Huge |
Type | Monstrosity |
CR | 20 |
XP | 5000 |
Languages | None |
Armor Class | 22 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Claws
Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 7) slashing damage.
Ecliptic Meteor (Recharge 5-6)
The Behemoth calls down a meteor from the sky. Each creature in a 60-foot radius must make a DC 22 Dexterity saving throw, taking 70 (20d6) fire damage on a failed save, or half as much damage on a successful one.
Trounce
The Behemoth stomps the ground, causing a shockwave. Each creature within 30 feet must succeed on a DC 22 Strength saving throw or take 45 (10d8) bludgeoning damage and be knocked prone.