Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 78 days ago |
Last Updated | 7 days ago |
Visibility | Public |

HP Range10 - 20 (Avg: 15)
AC12
XP50
Description
Marmots are small, furry creatures known for their playful nature and curious demeanor. They often inhabit mountainous regions and are known to scurry about in search of food, making them a delightful sight for adventurers.
Details
Size | Small |
Type | Beast |
CR | 0.25 |
XP | 50 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 12 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Marmot bites at a target within 5 feet, dealing 1d4 piercing damage.
Scurry
The Marmot moves up to its speed without provoking opportunity attacks.