Final Fantasy XIV world illustration - Fantasy theme
Fantasy

Final Fantasy XIV

M
MomsAgainstCatboys

Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.


Author's Note: Created in collaboration with Muttboy.
Played92 times
Cloned10 times
Created
79 days ago
Last Updated
8 days ago
VisibilityPublic
Imp
CR 1Small Fiend
Imp
HP Range10 - 20 (Avg: 15)
AC13
XP200

Description

Imps are cunning voidsent beings that revel in mischief and malevolence. They serve more powerful fiends and often act as spies or messengers, using their magical abilities to sow chaos. They are placed on the twelfth rung of the voidsent hierarchy, whereas their cousins devilets occupy a rung higher at the 11th due to being adept at magic.

Details
SizeSmall
TypeFiend
CR1
XP200
LanguagesInfernal, Common
Defenses
Armor Class13
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Invisibility

The imp can magically turn invisible until it attacks or until its concentration ends.

Magic Resistance

The imp has advantage on saving throws against spells and other magical effects.

Melee Attack: Bite

The imp makes a melee attack with its sharp teeth, dealing 1d4 piercing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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