Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 78 days ago |
Last Updated | 7 days ago |
Visibility | Public |

HP Range10 - 20 (Avg: 15)
AC15
XP450
Description
Devilets are mischievous voidsent creatures that thrive on chaos and mischief. They possess a cunning intellect and a knack for dark magic, making them formidable foes despite their small stature. They are classified at the 11th rung of the voidsent hierarchy, placing them above their less magically inclined imp cousins who sit on the twelfth rung.
Details
Size | Small |
Type | Fiend |
CR | 2 |
XP | 450 |
Languages | Infernal, Common |
Defenses
Armor Class | 15 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Eldritch Bolt
The Devilet hurls a bolt of dark energy at a target within 120 feet, dealing 2d10 necrotic damage on a hit.
Mischief Aura
The Devilet can create an aura of chaos in a 10-foot radius. Creatures within this area must succeed on a DC 14 Wisdom saving throw or be frightened until the end of their next turn.