Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 78 days ago |
Last Updated | 7 days ago |
Visibility | Public |

HP Range80 - 90 (Avg: 85)
AC15
XP2300
Description
Once ordinary denizens of the Thirteenth, these blackened creatures have had their aetheric balance over aspected by dark aspected aether, transforming them into twisted servants of cruel leaders. They wield great scythes and are often bound by pacts with mortals known as 'reapers', sharing their bodies with these voidsent beings.
Details
Size | Medium |
Type | Fiend |
CR | 6 |
XP | 2300 |
Languages | Infernal, Common |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Dark Pact
The Demon can attempt to charm a creature within 30 feet. The target must succeed on a DC 15 Wisdom saving throw or be charmed for 1 minute.
Scythe Strike
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage.