Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Played | 92 times |
Cloned | 10 times |
Created | 78 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Description
The Kraken is a colossal sea creature, feared by sailors for its immense size and strength. With powerful tentacles capable of tearing ships apart, it lurks in the depths of the ocean, striking terror into the hearts of those who dare to sail its waters. However sightings are actually quite rare.
Size | Huge |
Type | Monstrosity |
CR | 11 |
XP | 7200 |
Languages | understands Aquan but cannot speak |
Armor Class | 18 |
HP Range | 200 - 300 (Avg: 250) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Capsize (Recharge 6)
The Kraken can attempt to capsize a ship within 60 feet. The ship must succeed on a DC 20 Strength saving throw or be flipped over, causing all creatures aboard to fall into the water.
Ink Cloud (Recharge 5-6)
The Kraken expels a cloud of ink in a 60-foot radius. The area is heavily obscured for 1 minute, and creatures within it must succeed on a DC 18 Constitution saving throw or be blinded until the end of their next turn.
Tentacle Strike
The Kraken can make three tentacle strikes against a target within 30 feet. Each tentacle deals 2d10 + 8 bludgeoning damage and can grapple the target.