Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

HP Range11 - 11 (Avg: 11)
AC13
XP200
Description
Wolves are cunning pack hunters that roam the forests and hills of Eorzea. They are known for their stealth and teamwork, often working together to take down prey or defend their territory. Packs are led by an alpha wolf.
Details
Size | Medium |
Type | Beast |
CR | 1 |
XP | 200 |
Languages | understands Common but cannot speak |
Defenses
Armor Class | 13 |
HP Range | 11 - 11 (Avg: 11) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Pack Tactics
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.