Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

HP Range140 - 160 (Avg: 150)
AC17
XP8500
Description
Hypertuned are grotesque humanoid creatures, transformed by the Garlean Empire's experiments with aether. They serve as conduits for aetherial energy, drawing it from one source and transferring it to another, often leaving devastation in their wake. They were created as part of the Garlean Empire's research into the phenomon known as the "echo".
Details
Size | Medium |
Type | Monstrosity |
CR | 12 |
XP | 8500 |
Languages | Common, Aetheric |
Defenses
Armor Class | 17 |
HP Range | 140 - 160 (Avg: 150) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Aetheric Surge
The Hypertuned channels aetherial energy to unleash a wave of force in a 30-foot radius. Each creature in that area must make a DC 16 Constitution saving throw, taking 45 (10d8) force damage on a failed save, or half as much damage on a successful one.
Multi-Attack
The Hypertuned makes two fist attacks.