Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 78 days ago |
Last Updated | 7 days ago |
Visibility | Public |

Description
You veil a creature with protective magics, shielding them from a chosen damage type (bludgeoning, cold, fire, lightning, necrotic, radiant, or thunder). Attacks dealing that damage type against them are made with disadvantage, and they gain advantage on saving throws against spells of that type. Additionally, any damage they take from the chosen type is reduced by your spellcasting ability modifier. When you cast this spell using a spell slot of 4th level or higher, you may protect one additional creature for each slot level above 3rd or choose an additional element for one creature.
Spell Details
Level | 4 |
Range | 60 |