Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
You create a cloud of toxic mist in a 10ft. radius sphere at a location you can see within range. Each creature in the affected area must succeed on a Constitution saving throw or take 4d4 poison damage and become poisoned for 1 minute. On a success, creatures take half as much damage and suffer no other consequences. At the end of a poisoned creature's turn, they reattempt the saving throw, ending the poison on a successful throw.
Spell Details
Level | 1 |
Range | 60 |