Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
You ignite the area around a target creature you can see within range. The target must succeed on a Dexterity saving throw or take 5d8 fire damage and burn for the spell’s duration. On a successful save, it takes half damage and is not burned. At the end of each of its turns, the target repeats the saving throw, taking 1d8 fire damage on a failure, and the spell ends on a success.
Spell Details
Level | 3 |
Range | 120 |