Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
You channel soothing energy to heal a target creature, restoring 4d4 hit points plus your spellcasting modifier. Additionally, the target gains temporary hit points equal to half the amount healed, bolstering their resilience in battle. When cast a higher levels, the healing is granted an additional 2d4 for every level cast above 3.
Spell Details
Level | 3 |
Range | 30 |