Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
Choose a point within 60 feet to generate a powerful magnetic field. You may choose to attract or repel metallic objects and creatures within a 30-foot radius, which are moved instantly. Metallic creatures or those in medium or heavy metal armor must make a Strength saving throw or be pulled or repelled 10 feet and take 3d6 force damage, or half as much on a successful save and will remain unmoved. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 5th and the radius increases by 10 feet.
Spell Details
Level | 4 |
Range | 60 |