Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
You channel restorative energy to mend wounds and cure ailments. Target a creature within range, restoring 3d4+your spellcasting modifier in hit points and removing one condition affecting them, such as poisoned, blinded, fightened or paralyzed. When you cast this spell using a spell slot of 4nd level or higher, the Healing increases by 1d4 and can remove an additiona condition for each slot level above 3rd.
Spell Details
Level | 3 |
Range | 30 |