Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
You unleash a surge of sorcerous energy at a creature or object within range. Make a ranged spell attack; on a hit, the target takes 1d8 damage of a type you choose: Acid, Cold, Fire, Lightning, Poison, Psychic, or Thunder. If you roll an 8 on the damage die, you can roll an additional d8 and add it to the damage, with a maximum number of additional d8s equal to your spellcasting ability modifier. The damage increases to 2d8 at level 5, 3d8 at level 11, and 4d8 at level 17.
Spell Details
Level | 0 |
Range | 120 |