Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
You conjure a swirling mass of horrific thoughts and memories in a 20-foot area. Enemies within the area must make an Intelligence saving throw; on a failure, they take 4d4 psychic damage and 3d6 necrotic damage, and are frightened for one monute. On a successful save, they take half damage and are not frightened.
Spell Details
Level | 4 |
Range | 30 |