Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
You conjure a hand made of compacted soil that rises from the ground to grasp a creature. The target must make a Strength saving throw; on a failure, it takes 2d6 bludgeoning damage and is restrained. As an action, you can cause the hand to crush the restrained target, dealing an additional 2d6 bludgeoning damage on a failed save. The target can attempt to escape by making a Strength check against your spell save DC. You can also move the hand to a different target or location, releasing any restrained target in the process.
Spell Details
Level | 2 |
Range | 30 |