Fantasy
Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Author's Note: Created in collaboration with Muttboy.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
You cause up to six pillars of stone to burst from the ground in visible locations within range. Each pillar is a 5-foot diameter cylinder, rising up to 30 feet tall, with AC 5 and 30 hit points. When a pillar is reduced to 0 hit points, it crumbles into rubble, creating difficult terrain in a 10-foot radius. If a pillar appears under a Medium or smaller creature, they must succeed on a Dexterity saving throw or be lifted by the pillar. If a pillar is obstructed by a ceiling, creatures on it take 6d6 bludgeoning damage and are restrained until they succeed on a Strength or Dexterity check against the spell's DC. Casting at higher levels allows for additional pillars.
Spell Details
Level | 6 |
Range | 120 |