Welcome to the world of Hydaelyn! Five after the primal Bahamut broke free of the artificial moon Dalamud and caused massive destruction before being stopped in an event that is known as the seventh umbral calamity. The world has mostly recovered and the profession of adventurer has recently exploded, with countless indiciduals coming to the cities seeking fame, fortune, or well adventure. Whether you take up the life of adventurer or take another path is up to you the player.
Played | 92 times |
Cloned | 10 times |
Created | 79 days ago |
Last Updated | 8 days ago |
Visibility | Public |

Description
A shimmering wall of bright light appears at a point you choose within range, blocking line of sight while allowing creatures and objects to pass through. The wall can be up to 60 feet long, 10 feet high, and 5 feet thick, emitting bright light for 120 feet and dim light for an additional 120 feet. Creatures in the area must make a Constitution saving throw, taking 4d8 radiant damage and becoming blinded on a failed save, or half damage on a success. A creature that ends its turn in the wall's area takes 4d8 radiant damage. You can also launch a beam of radiance from the wall at a target within 60 feet, dealing 4d8 radiant damage and reducing the wall's length by 10 feet with each attack. The spell ends when the wall's length reaches 0 feet.
Level | 5 |
Range | 120 |