In a galaxy fractured by war, where ancient codes clash and survival is paramount.
Played | 11 times |
Cloned | 1 times |
Created | 20 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Fel Empire Imperial Heavy Weapon Stormtroopers are elite soldiers equipped with reinforced armor and heavy weaponry, specializing in providing devastating fire support on the battlefield. They are known for their ability to maintain battlefield dominance through heavy artillery and area suppression, allowing their forces to overwhelm enemy positions.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Galactic Basic |
Armor Class | 18 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Area Denial Mines
The stormtrooper deploys proximity mines in a 10-foot radius, which explode when an enemy enters the area, dealing 3d8 damage.
Heavy Blaster Cannon
The stormtrooper fires a heavy blaster cannon, dealing 3d10 energy damage to a target within 100 feet.
Plasma Launcher
The stormtrooper fires a plasma projectile at a target, dealing 4d10 damage on a hit and causing an additional 2d6 fire damage on a failed Dexterity saving throw.
Suppressive Fire
The stormtrooper unleashes a barrage of fire from their repeating blaster, forcing all enemies in a 30-foot cone to make a Dexterity saving throw or take 4d6 damage and be knocked prone.
Thermal Detonator
The stormtrooper throws a thermal detonator, creating a 20-foot radius explosion that deals 6d6 damage to all creatures within range, with a Dexterity saving throw for half damage.