In a galaxy fractured by war, where ancient codes clash and survival is paramount.
Played | 11 times |
Cloned | 1 times |
Created | 20 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Fel Empire Imperial Patrol Trooper is a specialized unit tasked with maintaining order and security across the Fel Empire’s territories. Equipped with advanced armor and a variety of non-lethal and lethal weaponry, they excel in urban policing, crowd control, and rapid response to insurgencies.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | None |
Armor Class | 15 |
HP Range | 70 - 80 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Binding Cuffs
Used to restrain a target, requiring a successful DC 15 Strength check to escape.
DC-15S Blaster Carbine
A versatile ranged weapon that deals 2d8 energy damage on a hit, with a high rate of fire suitable for crowd control.
Shock Baton
A melee weapon that deals 1d6 bludgeoning damage and can incapacitate a target for 1 round on a successful hit.
Stun Grenade
A thrown grenade that creates a 10-foot radius sphere, forcing creatures to make a DC 14 Constitution saving throw or be stunned until the end of their next turn.
Z-6 Riot Control Shield
A transparent energy shield that grants +2 AC and can be used to block incoming ranged attacks.