In a galaxy fractured by war, where ancient codes clash and survival is paramount.
Played | 11 times |
Cloned | 1 times |
Created | 20 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
The Fel Empire Flame Trooper is an elite soldier of the Fel Empire, specializing in fire-based warfare. Armed with advanced flamethrowers and incendiary devices, they excel in urban combat and siege operations, instilling fear in their enemies through devastating fire tactics.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | None |
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Flame Projector
The trooper unleashes a torrent of flames in a 30-foot cone, dealing 4d10 fire damage to all creatures in the area. A successful Dexterity saving throw (DC 15) halves the damage.
Incendiary Grenade
The trooper throws a grenade that explodes in a 20-foot radius, dealing 3d6 fire damage to all creatures in the area. A successful Dexterity saving throw (DC 15) halves the damage.
Psychological Warfare
As a bonus action, the trooper can instill fear in a target within 30 feet. The target must succeed on a Wisdom saving throw (DC 15) or be frightened until the end of its next turn.