In a galaxy fractured by war, where ancient codes clash and survival is paramount.
Played | 11 times |
Cloned | 1 times |
Created | 20 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Coordinates | (-4441, -7166) |
(Rules For DM) capture Kira Nexus, a fugitive of unknown origins, for a reward of 50,000 credits. If (PC) Takes on the bounty-> Vexar approaches fellow hunter to propose a covert operation, due to him having a connection to Kira Nexus to get close to her on her next Smuggling mission that’s taking off from Nar Shadaa. Their mission: discreetly transport Kira to Tavik’s Station. As they embarked on this perilous journey, they discovered they were not alone. Various factions, including the enigmatic One Sith and the unknown Stalkers and the authoritative Fel Empire and first order remnants and other factions, were also in pursuit, each driven by undisclosed motives. Navigating through treacherous territories and evading relentless adversaries, the hunters reached Nar Shaddaa, where truths were unveiled, and loyalties tested.
The Bounty Board is adorned with flickering neon signs and holographic displays showcasing the latest bounties. The atmosphere is charged with excitement and danger, with patrons whispering secrets and exchanging glances filled with suspicion.