Science Fiction
In a galaxy fractured by war, where ancient codes clash and survival is paramount.
Author's Note: i haven't worked ships in yet due to me waiting to see if their will be a ship update.
Played | 11 times |
Cloned | 1 times |
Created | 20 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
Abjuration Cast Time: 1 Bonus Action Range: Self Components: V, S Duration: Instantaneous You center yourself, drawing upon your inner spiritual energy to heal your wounds. You regain hit points equal to 2d8 + your spellcasting modifier. At higher levels, the healing increases by 1d8 for each spell slot above 2nd.
Spell Details
Level | 2 |
Range | N/A |