El mundo está roto. Guerras, hambre y magia corrupta asolan el continente. Monstruos acechan en la niebla y la gente teme tanto a las bestias como a los brujos que las cazan. La verdad se compra, la muerte es barata y nadie es inocente. En este lugar, todo tiene un precio… y algunas deudas se pagan con sangre.
Played | 1 times |
Cloned | 1 times |
Created | 24 days ago |
Last Updated | 7 days ago |
Visibility | Public |
Description
Intelectuales y mortales, pero también monstruos de poder absoluto. Estos vampiros son astutos y manipuladores, utilizando su encanto y habilidades para controlar a sus víctimas antes de atacar con ferocidad.
Size | |
Type | Undead |
CR | 12 |
XP | 8400 |
Languages | Común, Infernal |
Armor Class | 19 |
HP Range | 160 - 200 (Avg: 180) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 14 (4d6) necrotic damage, and the target must succeed on a DC 16 Constitution saving throw or be drained of 14 hit points.
Blood Frenzy
The Higher Vampire has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Claw
Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.
Mist Step
The Higher Vampire can teleport up to 60 feet to an unoccupied space it can see.
Multiattack
The Higher Vampire makes two attacks: one with its Bite and one with its Claw.