
A broken world of dead gods, cursed wilds, and bloody bastions.
Played | 3 times |
Cloned | 0 times |
Created | 1 days ago |
Last Updated | Yesterday |
Visibility | Public |

Fatesmith
The Fatesmith is a master of weaving destiny and crafting fate itself. Utilizing ancient techniques and mystical materials, they forge powerful artifacts and manipulate the threads of time to alter outcomes in their favor, making them invaluable allies and formidable foes.

Witchblade
The Witchblade is a master of arcane and martial arts, wielding a unique weapon that channels both magic and physical prowess. With the ability to cast spells and engage in combat simultaneously, they are versatile fighters who can adapt to any situation, using their blade to unleash devastating magical attacks or to protect their allies.

Soulbringer
The Soulbringer is a master of the ethereal, wielding the power to manipulate souls and harness their energy. They can summon spirits to aid them in battle, drain life from their foes, and even commune with the dead, making them both feared and revered in the realms of the living and the departed.

Engineer
Engineers are masterful inventors and builders, combining magic and technology to create wondrous devices and constructs. They excel in crafting gadgets, traps, and mechanical companions, using their ingenuity to solve problems and enhance their allies' capabilities in and out of combat.

Artificer
The Artificer is a master of invention and alchemy, blending magic and technology to create wondrous items and powerful constructs. They harness their intellect and creativity to craft magical devices, potions, and mechanical companions, using their skills to support allies and outsmart foes in battle.

Necromancer
The Necromancer is a master of the dark arts, wielding the power to manipulate life and death. They summon undead minions, drain the life force from their enemies, and command the shadows to do their bidding, all while seeking forbidden knowledge to enhance their dark abilities.
Wizard
Learned mages who study and cast spells from spellbooks.
Warlock
Spellcasters bound by a pact to supernatural entities.
Sorcerer
Innate spellcasters with magical bloodlines.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Paladin
Holy warriors imbued with divine magic.
Monk
Master of martial arts, using inner force and agility.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Druid
Shapeshifting spellcasters connected to nature.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Bard
Musical mages with a wide range of abilities and spells.
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.