Thesis East Chapter 1 world illustration - Fantasy theme
Fantasy

Thesis East Chapter 1

H
Honzzo

This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!


Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
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8 days ago
Last Updated
1 days ago
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Zyra Night
Zyra Night
Level 10 Elf Rogue -
A retired dark elf rogue with a wealth of knowledge about Guth, known for her sharp wit and love for the Fae City Inn.
Details
RaceElf
ClassRogue
Level10
Alignment
PronounsShe/Her
Location-3846, -2018
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A middle-aged dark elf woman with long silver hair and piercing violet eyes. She wears a dark leather vest over a flowing green tunic, adorned with intricate patterns that hint at her past as a rogue. Her fingers are adorned with rings, and she carries a small satchel filled with maps and trinkets.
personality
Zyra is wise and observant, with a dry sense of humor. She enjoys sharing her knowledge and is always eager to help those who show respect. Despite her past, she has a soft spot for the underdog and often gives advice to those in need.
backstory
Once a feared rogue in the shadows of the miasma-laden city of Guth, Zyra Night has retired from her life of crime and adventure. Now, she spends her days at the Fae City Inn, sharing tales of her past and offering valuable information about the hidden locations and secrets of the city. Though she has hung up her daggers, her sharp wit and keen insight make her a valuable ally to those who seek her guidance.
Stats
Strength
10
Dexterity
18
Constitution
14
Intelligence
16
Wisdom
15
Charisma
14
Armor Class
15
Max HP
70
Speed
30

HP

70 / 70 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Zyra Night is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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