Thesis East Chapter 1 world illustration - Fantasy theme
Fantasy

Thesis East Chapter 1

H
Honzzo

This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!


Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
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Eldrin the Wise
Eldrin the Wise
Level 10 Elf Wizard -
A wise and ancient dark elf, Eldrin the Wise guards the entrance to Mount Zion Dungeon, ready to guide worthy adventurers through trials to reach his brothers.
Details
RaceElf
ClassWizard
Level10
Alignment
PronounsHe/Him
Location-2754, -1679
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
An elderly dark elf with long silver hair and piercing violet eyes, wearing ornate robes adorned with ancient runes. His skin is a deep shade of gray, and he carries a gnarled staff that seems to pulse with magical energy.
personality
Eldrin is patient and contemplative, often pausing to reflect before answering questions. He values wisdom and knowledge above all and is willing to share his insights with those who show respect and determination.
backstory
Eldrin, a dark elf of ancient lineage, has spent centuries guarding the secrets of Mount Zion. He has witnessed the rise and fall of many adventurers and has taken responsibility of testing adventurers to allow them access to the peak. His wisdom is sought by many, but few are deemed worthy of his guidance. Eldrin now stands at the entrance of the Mount Zion Dungeon, ready to test those who seek to reach his brothers at the peak.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
18
Wisdom
20
Charisma
16
Armor Class
15
Max HP
70
Speed
30

HP

70 / 70 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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