
Fantasy
This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!
Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
Played | 16 times |
Cloned | 3 times |
Created | 8 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range10 - 10 (Avg: 10)
AC13
XP200
Description
A malevolent fiend from the Abyss, the Demon Archer is a skilled marksman who delights in tormenting mortals from a distance. With a bow crafted from the bones of its enemies, it strikes fear into the hearts of those who encounter it.
Details
Size | Medium |
Type | Fiend |
CR | 1 |
XP | 200 |
Languages | Abyssal, Common |
Defenses
Armor Class | 13 |
HP Range | 10 - 10 (Avg: 10) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Longbow Attack
The Demon Archer fires a cursed arrow from its longbow, dealing 1d8+2 piercing damage on a hit.
Shadow Step
The Demon Archer can teleport up to 30 feet to an unoccupied space it can see, allowing it to evade attacks.