
Fantasy
This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!
Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
Played | 16 times |
Cloned | 3 times |
Created | 8 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range40 - 50 (Avg: 45)
AC15
XP450
Description
A fearsome leader among the demonic ranks, the Demon Captain commands lesser demons with ruthless efficiency. With a wicked grin and a thirst for chaos, it revels in battle, seeking to spread terror and destruction.
Details
Size | Medium |
Type | Fiend |
CR | 2 |
XP | 450 |
Languages | Infernal, Common |
Defenses
Armor Class | 15 |
HP Range | 40 - 50 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Demon hide
Upon death, the Demon hide can be harvested to create armor or other items, providing a +1 bonus to AC when crafted into gear.
Demonic Command
The Demon Captain can issue a command to a nearby demon, granting it advantage on its next attack roll.
Hellfire Blade
The Demon Captain swings its hellfire-infused blade, dealing 1d10 slashing damage plus 1d6 fire damage.