
Fantasy
This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!
Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
Played | 16 times |
Cloned | 3 times |
Created | 8 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range27 - 27 (Avg: 27)
AC14
XP450
Description
Once proud warriors of Guth, these half-orc barbarians have succumbed to the dark influence of demons. Bound by chains and cursed to serve, they are relentless in battle, driven by a rage that fuels their strength and a desire for freedom.
Details
Size | Medium |
Type | Humanoid |
CR | 2 |
XP | 450 |
Languages | None |
Defenses
Armor Class | 14 |
HP Range | 27 - 27 (Avg: 27) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Great Axe Attack
The barbarian swings a massive great axe, dealing 1d12 + 4 slashing damage on a hit.
Rage
As a bonus action, the barbarian can enter a rage for 1 minute, gaining advantage on Strength checks and saving throws, and dealing an extra 2 damage on melee attacks.