Thesis East Chapter 1 world illustration - Fantasy theme
Fantasy

Thesis East Chapter 1

H
Honzzo

This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!


Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
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Demon Commander Karth
CR 2Medium Fiend
Demon Commander Karth
HP Range40 - 50 (Avg: 45)
AC15
XP450

Description

Demon Commander Karth is a fearsome Orc-Demon who leads his minions with ruthless efficiency. He revels in chaos and destruction, commanding respect and fear from those who serve him.

Details
SizeMedium
TypeFiend
CR2
XP450
LanguagesCommon, Abyssal
Defenses
Armor Class15
HP Range40 - 50 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Command Minions

Karth can command up to three allied demons within 60 feet to make one attack each.

Multiattack

Karth makes two attacks with his warhammer.

Warhammer Strike

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) bludgeoning damage plus 3 (1d6) fire damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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