Thesis East Chapter 1 world illustration - Fantasy theme
Fantasy

Thesis East Chapter 1

H
Honzzo

This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!


Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
Played16 times
Cloned3 times
Created
8 days ago
Last Updated
1 days ago
VisibilityPublic
Gnoll
CR 0.5Medium Humanoid
Gnoll
HP Range5 - 40 (Avg: 23)
AC15
XP100
Details
SizeMedium
TypeHumanoid
CR0.5
XP100
LanguagesGnoll
Defenses
Armor Class15
HP Range5 - 40 (Avg: 23)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Longbow

Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Spear

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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