Thesis East Chapter 1 world illustration - Fantasy theme
Fantasy

Thesis East Chapter 1

H
Honzzo

This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!


Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
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Created
8 days ago
Last Updated
1 days ago
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Guth's Forge
Guth's Forge
Point of Interest
Details
Coordinates(-5287, 1967)
Description

Guth's Forge is a dimly lit blacksmith shop run by an old barbarian named Guth. The air is thick with the smell of burning coal and the sound of hammer striking metal echoes through the small space, where weapons and armor are crafted with care and strength.

Appearance

The forge is filled with an array of weapons hanging on the walls, and a large anvil sits at the center, surrounded by tools of the trade. Flickering shadows dance across the walls, illuminated by the glow of the forge's fire.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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