Thesis East Chapter 1 world illustration - Fantasy theme
Fantasy

Thesis East Chapter 1

H
Honzzo

This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!


Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
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8 days ago
Last Updated
1 days ago
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Miasma Planes
Miasma Planes
Point of Interest
Details
Coordinates(-4016, -3371)
Description

The Miasma Planes serve as a treacherous path between the realms of Guth and Fae, shrouded in a thick, swirling fog that distorts reality. Travelers must navigate through eerie landscapes filled with strange flora and fauna, where the air is heavy with a toxic mist that can disorient and confuse even the most seasoned adventurers.

Appearance

The ground is uneven and covered in a mix of vibrant yet poisonous plants, with ghostly wisps floating through the air. The sky above is perpetually overcast, casting a dim light that adds to the unsettling atmosphere.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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