Thesis East Chapter 1 world illustration - Fantasy theme
Fantasy

Thesis East Chapter 1

H
Honzzo

This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!


Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
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8 days ago
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1 days ago
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Uthea's Mages Guild
Uthea's Mages Guild
Point of Interest
Details
Coordinates(-1479, -3572)
Description

Nestled within the shadowy depths of the Underdark, Uthea's Mages Guild is a towering structure of obsidian stone, adorned with intricate silver runes that shimmer faintly in the dark. The guild serves as a sanctuary for dark elf spellcasters, offering a wealth of arcane knowledge and a haven for those seeking to master the darker arts.

Appearance

The exterior is imposing, with sharp spires reaching towards the cavern ceiling, and the entrance is flanked by two statues of ancient dark elf sorcerers. Inside, the air is thick with the scent of incense and the flickering light of enchanted candles illuminates shelves lined with grimoires and potion ingredients.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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