Thesis East Chapter 1 world illustration - Fantasy theme
Fantasy

Thesis East Chapter 1

H
Honzzo

This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!


Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
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8 days ago
Last Updated
1 days ago
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Guth's Orcish Mines
Guth's Orcish Mines
Point of Interest
Details
Coordinates(-2577, 1681)
Description

Guth's Orcish Mines are a sprawling network of tunnels and caverns carved deep into the mountains. Once a thriving source of precious metals, the mines are now a battleground between orc clans and adventurers seeking fortune or glory.

Appearance

The entrance is marked by crude stone carvings and torches flickering in the darkness. Inside, the walls glisten with veins of ore, and the air is thick with the smell of sweat and smoke from the forges.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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