Farahelm world illustration - Fantasy theme
Fantasy

Farahelm

L
Logan574757

A peaceful land full of powerful kingdoms that could start a war for the smallest of reasons, in truth it's peaceful, but very racist. Tieflings are seen as demons, Elf's are seen as egotistical freaks, Orc's are seen as violent bruits, so on, and so forth. The wilderness is just as unforgiving as people are, it's packed full of every single monster your mother warned you about, but it's nothing compared to Zeth. Zeth the Dragon Priest is an almost unstoppable force.


Author's Note: This is my first world, but I will keep it updated as much as I can, if you want to contact me so I can change something text my number (863-244-9077) please don't abuse my number, I'm just trying to get feedback.
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12 days ago
Last Updated
5 days ago
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Aarris eyesmere
Aarris eyesmere
Level 5 Half-Elf Pyromancer Night -
A fiery, tomboyish half-elf girl with red hair and purple eyes, a former princess turned adventurer, wielding pyromancy and dexterity weapons.
Details
RaceHalf-Elf
ClassPyromancer Night
Level5
Alignment
PronounsShe/Her
Location-2685, 2844
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
A petite, slim half-elf girl with scarlet red hair, matching eyebrows, and piercing purple eyes. She has pale skin, stands 5'4" tall, with a youthful, energetic demeanor, often dressed in practical adventuring gear.
personality
Hot-tempered, chaotic, mischievous, tomboyish, loves causing chaos, acts much younger than her age.
backstory
Aarris was born into nobility as the daughter of Queen Iris Eismere of Lindell. Discontent with the constraints of royal life, she abandoned her throne to pursue a life of adventure. Her fiery temper and love for chaos often lead her into trouble, but her mastery of dexterity weapons and pyromancy make her a formidable front-line combatant. Despite her 16 years, she acts much younger, embodying a tomboyish and mischievous personality. She hails from the distant Kingdom of Lendell, bringing her fiery spirit and magical prowess to any challenge.
Stats
Strength
10
Dexterity
19
Constitution
20
Intelligence
14
Wisdom
16
Charisma
16
Armor Class
16
Max HP
68
Speed
100

HP

68 / 68 HP

XP

6,5000 XP13,999
Level 5
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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