
A peaceful land full of powerful kingdoms that could start a war for the smallest of reasons, in truth it's peaceful, but very racist. Tieflings are seen as demons, Elf's are seen as egotistical freaks, Orc's are seen as violent bruits, so on, and so forth. The wilderness is just as unforgiving as people are, it's packed full of every single monster your mother warned you about, but it's nothing compared to Zeth. Zeth the Dragon Priest is an almost unstoppable force.
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Tortle
Tortle Race - D&D 5e Tortles are humanoid tortoises with a protective shell, standing 5-6 feet tall, and live about 50 years. They gain +2 Strength and +1 Wisdom. Tortles are lawful-neutral, medium-sized with a 30 ft. speed. Key traits include: Claws: Deal 1d4 + STR slashing damage. Hold Breath: Up to 1 hour. Natural Armor: AC 17. Shell Defense: +4 AC, advantage on STR/CON saves; movement 0. Survival Instinct: Proficient in Survival. Nomadic and nature-connected, ideal for druids, monks, or ran
Undead
Undead creatures driven by purpose or vengeance, sustained by dark magic. Tenacious and relentless, they shrug off death more easily than the living.

Demon Primordial
Demon Primordials are ancient beings born from the chaotic energies of the Abyss, embodying the raw power of destruction and creation. With skin that shimmers like molten rock and eyes that burn with an inner fire, they possess innate magical abilities and a fierce temperament, often finding themselves at odds with the more civilized races of the world.

Kenku
Kenku are avian humanoids known for their mimicry and stealth. With a raven-like appearance, they possess a natural talent for imitating sounds and voices, making them exceptional spies and tricksters, yet they struggle with their own speech, often relying on borrowed phrases.
Tabaxi
Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. Appearance: Tabaxi are feline humanoids, resembling tall, agile cats. Their bodies are covered in fur that can be patterned like leopards, tigers, or lions. They have sharp claws, large, expressive eyes, and cat-like tails. Racial Traits Cat’s Claws, Cat’s Talents, Darkvision, Feline Agility
Aarakocra
A winged people who originated on the Elemental Plane of Air, aarakocra soar through the sky wherever they wander. The first aarakocra served the Wind Dukes of Aaqa and were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power. From below, aarakocra look like large birds and thus are sometimes called birdfolk. Ability Score Increase: DEX +2 and WIS +1

Medusa
The Medusa are a proud and beautiful race, characterized by their snake-like hair that possesses a will of its own. Often adorned with beads to enhance their serpentine appearance, they are fiercely loyal but can become scornful and vengeful if wronged. When they experience strong feelings their eyes glow ever so slightly with the natural color of their eyes. They have an impeachable memory and accel at athletics as well as acrobatics. Nimble fingers as well as fiercely devoted lovers
Colossus
Colossi are giant humanoid creatures, towering between 8 to 100 feet tall, known for their adventurous spirits and elusive nature. Preferring to remain hidden from the world, they inhabit remote areas and only reveal themselves in rare moments, often leaving behind tales of their grandeur and mystery.
Warforged
Warforged are sentient constructs, originally created for warfare, who possess a unique blend of metal and organic materials. With a strong sense of self-awareness and free will, they navigate the world seeking purpose beyond their original design, often grappling with their identity and the nature of their existence.

Lakesiren
Lakesirens are ethereal beings born from the tranquil waters of sacred lakes, embodying the grace and beauty of their goddess. With shimmering golden hair and star-like eyes, they possess an innate connection to water magic, allowing them to manipulate the tides and heal allies, while their serene presence calms the hearts of those around them.
Construct
Constructed beings of metal, wood, or stone, gifted with life through ancient magic. Resilient and unyielding, with an innate resistance to poisons and fatigue.
Drow
Drow Elves, also known as Dark Elves, are a subrace of elves that dwell in the Underdark, characterized by their dark skin, white or silver hair, and striking red or violet eyes. They are known for their cunning, agility, and mastery of magic, often living in matriarchal societies where power is wielded by the most influential priestesses of the spider goddess Lolth.
Corrupted
Corrupted are twisted abominations, the failed creations of King Alistair Malvorn’s dark rituals. They possess skeletal frames, with their flesh stretched thin and decayed, leaving only patches of warped, diseased skin. Spines and sharp protrusions grow from their bodies, particularly from their backs, limbs, and even faces, creating an unnerving silhouette. Their eyes are hollow and glow with an eerie, otherworldly light, while their hands are elongated with razor-sharp claws.
Fairy
Infused with the magic of the Feywild, Fairies are tiny, whimsical beings resembling small elves with delicate, insect-like wings. Each Fairy possesses a unique trait, such as shimmering hair or glowing freckles, and wields powerful innate magic, allowing them to charm, deceive, or defend themselves while embodying the playful and mischievous spirit of their enchanted realm.
Lycanthrope
Lycanthropes, commonly known as werewolves, are humanoids cursed with the ability to transform into powerful wolf-like creatures under the light of the full moon. They possess heightened senses, incredible strength, and a primal connection to nature, often struggling with their dual nature and the beast within.

Angelic Demon
Angelic Demons are unique beings born from the fusion of demonic heritage and a newfound commitment to goodness. Once feared for their dark powers, they now radiate a celestial aura, possessing the ability to heal and protect, while still retaining their infernal strength and cunning. With their striking appearance, often featuring both angelic wings and demonic features, they walk the line between light and shadow, seeking redemption and a place in a world that struggles to accept them.
The Githyanki
The Githyanki are a warrior-supremacist race descended from the Gith, who once fought against their mind flayer oppressors. Now residing in the Astral Plane under the rule of their undead lich-queen Vlaakith, they are disciplined conquerors who value strength, psionics, and blade mastery, often raiding the Material Plane for slaves and resources while riding fearsome red dragons into battle.
Centaur
Centaurs gallop throughout the multiverse and trace their origins to many different realms. • Appearance: Centaurs have the upper body of a humanoid and the lower body of a horse. Their humanoid half typically has the appearance of a human or elf, while their equine body is strong and muscular. Their coats and hair colors vary like horses, from chestnut and bay to dappled gray. They are imposing and regal, with a natural grace. Racial Traits Fey, Charge, Equine Build, Hooves, Natural Affinity
Lizardfolk
Lizardfolk are reptilian humanoids with scaly skin and a strong connection to their primal instincts, thriving in harsh environments. They possess natural camouflage, sharp claws, and a keen sense of survival, often living in tribes that honor the balance of nature and the hunt.

Undead Wraiths
Undead Wraiths are eerie beings resembling regular humans, characterized by their snow white skin and glowing eyes of various colors. Created from the anguish of dying alone with a fatal wound, they possess a perpetual, bleeding injury that defies all healing, and they exhibit two distinct personalities: one of violent rage and another of passive helplessness. Vulnerable to holy magic, these carnivorous creatures are often encountered as common monsters in dark realms.
Tiefling
Infernal heritage with a natural affinity for dark magics.
Human
The most versatile and varied of races, without specific strengths or weaknesses.
Half-Orc
Brute strength combined with human adaptability.
Halfling
Small, nimble and resourceful, able to easily evade danger.
Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
Gnome
Small, curious, and inventive, skilled in arcane arts.
Elf
Graceful and wise, with an affinity for nature and magic.
Dwarf
Stout and strong, skilled in metalwork and masonry.
Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.