Farahelm world illustration - Fantasy theme
Fantasy

Farahelm

L
Logan574757

A peaceful land full of powerful kingdoms that could start a war for the smallest of reasons, in truth it's peaceful, but very racist. Tieflings are seen as demons, Elf's are seen as egotistical freaks, Orc's are seen as violent bruits, so on, and so forth. The wilderness is just as unforgiving as people are, it's packed full of every single monster your mother warned you about, but it's nothing compared to Zeth. Zeth the Dragon Priest is an almost unstoppable force.


Author's Note: This is my first world, but I will keep it updated as much as I can, if you want to contact me so I can change something text my number (863-244-9077) please don't abuse my number, I'm just trying to get feedback.
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12 days ago
Last Updated
5 days ago
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Chromium Dragon
CR 15Huge Dragon
Chromium Dragon
HP Range250 - 350 (Avg: 300)
AC20
XP13000

Description

Chromium dragons are majestic and powerful creatures that soar through the skies of the western continent. Their grey scales shimmer with a metallic sheen, reflecting light in a dazzling display, and they are known for their blinding radiant breath attack that can incapacitate foes.

Details
SizeHuge
TypeDragon
CR15
XP13000
LanguagesDraconic, Common
Defenses
Armor Class20
HP Range250 - 350 (Avg: 300)
Damage VulnerabilitiesNecrotic
Damage ResistancesLightning, Cold, Fire, Piercing
Damage ImmunitiesRadiant, Poison, Bludgeoning, Slashing
Condition ImmunitiesFrightened, Paralyzed
Actions

Radiant Breath

The dragon exhales a beam of radiant energy in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 66 (12d10) radiant damage on a failed save and become blinded, or half as much damage on a successful one.

Spellcasting

The dragon can cast abjuration spells as a 15th-level spellcaster. It has the following spells prepared: Shield, Counterspell, Dispel Magic, and Globe of Invulnerability.

Tail Whip

The dragon swings its tail in a 30-foot radius around it. Each creature in that area must make a DC 22 Dexterity saving throw, taking 40 (8d8) bludgeoning damage on a failed save, or half as much on a successful one.

Talon Swipe

The dragon makes a melee attack with its talons. It has a +15 to hit and deals 30 (4d10 + 8) slashing damage on a hit.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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