
A peaceful land full of powerful kingdoms that could start a war for the smallest of reasons, in truth it's peaceful, but very racist. Tieflings are seen as demons, Elf's are seen as egotistical freaks, Orc's are seen as violent bruits, so on, and so forth. The wilderness is just as unforgiving as people are, it's packed full of every single monster your mother warned you about, but it's nothing compared to Zeth. Zeth the Dragon Priest is an almost unstoppable force.
Played | 0 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Description
Jade Dragons are agile, serpentine creatures that dwell in the high altitudes of the Eastern continent. They command the winds and weather, using their abilities to protect their mountainous territories from intruders.
Size | Large |
Type | Dragon |
CR | 10 |
XP | 5900 |
Languages | Draconic, Auran |
Armor Class | 18 |
HP Range | 180 - 220 (Avg: 200) |
Damage Vulnerabilities | Fire, Poison |
Damage Resistances | Bludgeoning, Slashing, Force |
Damage Immunities | Lightning, Cold |
Condition Immunities | Frightened, Exhaustion |
Gale Breath
The Jade Dragon exhales a powerful gust of wind in a 60-foot cone. Each creature in that area must make a DC 18 Strength saving throw, taking 45 (10d8) force damage on a failed save, or half as much damage on a successful one. A creature that fails the save is pushed 15 feet away and knocked prone.
Tail Whip
The Jade Dragon makes a melee attack with its tail. It has a +10 to hit and deals 2d10 + 6 bludgeoning damage on a hit.
Talon Strike
The Jade Dragon makes a melee attack with its talons. It has a +10 to hit and deals 2d8 + 6 slashing damage on a hit.
Weather Manipulation
The Jade Dragon can cast spells like Fog Cloud, Gust of Wind, Ice Storm, and Call Lightning at will, using Charisma as its spellcasting ability.