Farahelm world illustration - Fantasy theme
Fantasy

Farahelm

L
Logan574757

A peaceful land full of powerful kingdoms that could start a war for the smallest of reasons, in truth it's peaceful, but very racist. Tieflings are seen as demons, Elf's are seen as egotistical freaks, Orc's are seen as violent bruits, so on, and so forth. The wilderness is just as unforgiving as people are, it's packed full of every single monster your mother warned you about, but it's nothing compared to Zeth. Zeth the Dragon Priest is an almost unstoppable force.


Author's Note: This is my first world, but I will keep it updated as much as I can, if you want to contact me so I can change something text my number (863-244-9077) please don't abuse my number, I'm just trying to get feedback.
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12 days ago
Last Updated
5 days ago
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Jade Dragon
CR 10Large Dragon
Jade Dragon
HP Range180 - 220 (Avg: 200)
AC18
XP5900

Description

Jade Dragons are agile, serpentine creatures that dwell in the high altitudes of the Eastern continent. They command the winds and weather, using their abilities to protect their mountainous territories from intruders.

Details
SizeLarge
TypeDragon
CR10
XP5900
LanguagesDraconic, Auran
Defenses
Armor Class18
HP Range180 - 220 (Avg: 200)
Damage VulnerabilitiesFire, Poison
Damage ResistancesBludgeoning, Slashing, Force
Damage ImmunitiesLightning, Cold
Condition ImmunitiesFrightened, Exhaustion
Actions

Gale Breath

The Jade Dragon exhales a powerful gust of wind in a 60-foot cone. Each creature in that area must make a DC 18 Strength saving throw, taking 45 (10d8) force damage on a failed save, or half as much damage on a successful one. A creature that fails the save is pushed 15 feet away and knocked prone.

Tail Whip

The Jade Dragon makes a melee attack with its tail. It has a +10 to hit and deals 2d10 + 6 bludgeoning damage on a hit.

Talon Strike

The Jade Dragon makes a melee attack with its talons. It has a +10 to hit and deals 2d8 + 6 slashing damage on a hit.

Weather Manipulation

The Jade Dragon can cast spells like Fog Cloud, Gust of Wind, Ice Storm, and Call Lightning at will, using Charisma as its spellcasting ability.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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