
A peaceful land full of powerful kingdoms that could start a war for the smallest of reasons, in truth it's peaceful, but very racist. Tieflings are seen as demons, Elf's are seen as egotistical freaks, Orc's are seen as violent bruits, so on, and so forth. The wilderness is just as unforgiving as people are, it's packed full of every single monster your mother warned you about, but it's nothing compared to Zeth. Zeth the Dragon Priest is an almost unstoppable force.
Played | 0 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Description
The Skeletal Swordsman is a chilling sight on the battlefield, its bony form clad in tattered remnants of ancient armor and rusted, spectral swords that seem to shimmer with unnatural energy. Once a proud warrior, it now wanders the realms, driven by an insatiable hunger for battle, its hollow eye sockets glowing with an eerie bluish light. This relentless foe strikes with cold precision, its swordplay a haunting reminder of its martial prowess in life.
Size | Medium |
Type | Undead |
CR | 4 |
XP | 1100 |
Languages | Understands Common and Infernal, but cannot speak. |
Armor Class | 15 |
HP Range | 45 - 60 (Avg: 53) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Slash
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage.
Terrifying Presence
Each creature of the Skeletal Swordsman's choice within 30 feet and aware of it must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.