
Fantasy
A peaceful land full of powerful kingdoms that could start a war for the smallest of reasons, in truth it's peaceful, but very racist. Tieflings are seen as demons, Elf's are seen as egotistical freaks, Orc's are seen as violent bruits, so on, and so forth. The wilderness is just as unforgiving as people are, it's packed full of every single monster your mother warned you about, but it's nothing compared to Zeth. Zeth the Dragon Priest is an almost unstoppable force.
Author's Note: This is my first world, but I will keep it updated as much as I can, if you want to contact me so I can change something text my number (863-244-9077) please don't abuse my number, I'm just trying to get feedback.
Played | 0 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Description
You weave necromantic magic into your attack. The creature hit by the attack takes an extra 2d6 necrotic damage. The target must make a Constitution saving throw; on a failure, you heal equal to the necrotic damage dealt, and the damage dealt by the target's weapon attacks is halved until the start of your next turn. The necrotic damage increases to 3d6 at 10th level and 4d6 at 18th level.
Spell Details
Level | 2 |
Range | 60 |