
Fantasy
A peaceful land full of powerful kingdoms that could start a war for the smallest of reasons, in truth it's peaceful, but very racist. Tieflings are seen as demons, Elf's are seen as egotistical freaks, Orc's are seen as violent bruits, so on, and so forth. The wilderness is just as unforgiving as people are, it's packed full of every single monster your mother warned you about, but it's nothing compared to Zeth. Zeth the Dragon Priest is an almost unstoppable force.
Author's Note: This is my first world, but I will keep it updated as much as I can, if you want to contact me so I can change something text my number (863-244-9077) please don't abuse my number, I'm just trying to get feedback.
Played | 0 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Description
When this shot strikes its target, transmutation magic morphs the ammunition or equipment into thorny brambles, wrapping around the target. The creature hit takes an extra 2d6 piercing damage, its speed is reduced by 10 feet, and it suffers 2d6 slashing damage the first time it moves 1 foot or more without teleporting. The target or any creature that can reach it can use their action to remove the brambles with a successful Strength (Athletics) check against your Arcane Shot save DC. The brambles last for 1 minute or until you use this option again, returning the ammunition or equipment to its usual shape when the effect ends.
Spell Details
Level | 3 |
Range | 120 |