
Fantasy
A peaceful land full of powerful kingdoms that could start a war for the smallest of reasons, in truth it's peaceful, but very racist. Tieflings are seen as demons, Elf's are seen as egotistical freaks, Orc's are seen as violent bruits, so on, and so forth. The wilderness is just as unforgiving as people are, it's packed full of every single monster your mother warned you about, but it's nothing compared to Zeth. Zeth the Dragon Priest is an almost unstoppable force.
Author's Note: This is my first world, but I will keep it updated as much as I can, if you want to contact me so I can change something text my number (863-244-9077) please don't abuse my number, I'm just trying to get feedback.
Played | 0 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 5 days ago |
Visibility | Public |
Description
Necromancy Cast Time: 1 Action Range: 60 feet Components: V, S Duration: Instantaneous You target a creature's soul directly. The target must make a Constitution saving throw. On a failed save, they take 6d8 necrotic damage, and if reduced to 0 hit points, their soul is absorbed into your weapon or body, granting you temporary hit points equal to half the damage dealt. On a successful save, they take half damage and no soul absorption occurs.
Spell Details
Level | 5 |
Range | 60 |