
A peaceful land full of powerful kingdoms that could start a war for the smallest of reasons, in truth it's peaceful, but very racist. Tieflings are seen as demons, Elf's are seen as egotistical freaks, Orc's are seen as violent bruits, so on, and so forth. The wilderness is just as unforgiving as people are, it's packed full of every single monster your mother warned you about, but it's nothing compared to Zeth. Zeth the Dragon Priest is an almost unstoppable force.
Played | 0 times |
Cloned | 0 times |
Created | 12 days ago |
Last Updated | 5 days ago |
Visibility | Public |

Description
A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see 100 feet directly above you. The spell fails if you can't see a point in the air where the storm cloud could appear (for example, if you are in a room that can't accommodate the cloud). When you cast the spell, choose a point you can see within range. A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one. If you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell's damage increases by 1d10.
Level | 3 |
Range | 120 |