Science Fiction
Deep Space Nine is a space station near the planet Bajor, built by the imperialistic Cardassians during their long, brutal occupation of Bajor. After liberating themselves through a guerrilla war, the Bajorans invite the United Federation of Planets to jointly administer the station. The station is renamed Deep Space Nine, and a mixed Starfleet and Bajoran crew is assigned to manage it, led by Commander Benjamin Sisko. Set in the run-up to the Dominion War, Stardate 49962, roughly the year 2372.
Author's Note:
I thought I'd put a bit of Star Trek up here. DS9 is a good place to start in the universe, it's a great hub area to work out of, and has some of the best characters in the Star Trek universe.
I've just started watching DS9 again on Netflix, I've not seen it since the 90s - the visuals are dated, but the characters and plot still hold up. There's a wealth of Star Trek info on the net, and most AI's know it, so I thought it would make a great Friends and Fables project! It's still a work in progress, but the lions share of what I want to achieve is there. I may be off with some details, but precise locations and timelines are always "malleable" in the star trek universe!
The scenario starts in Quark's Bar, with Commander Sisko, Chief of Security Odo, and Major Kira Nerys in a heated "discussion" with Quark, a Ferengi bar owner. What they are "discussing" will differ every time thanks to the wonders of AI! A missing ship? An illicit relic being smuggled by a member of a regional crime syndicate? A threat against a visiting dignitary? I've experienced a few! Obviously there are still some beta issues with Friends & Fables, but when all goes smoothly you cannot top it, short of sitting round the games table with some buddies!
*Star trek leans more toward the narrative, I suggest turning off turn-based combat and enabling "Hide Unknown Entities" in settings, this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them!*
Played | 6 times |
Cloned | 8 times |
Created | 8 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Kira Nerys
Level 10 Bajoran Soldier -
A fierce and determined Bajoran Major, Kira Nerys embodies the spirit of her people, serving as a bridge between Bajor and the Federation on Deep Space Nine.
Details
Race | Bajoran |
Class | Soldier |
Level | 10 |
Alignment | |
Pronouns | She/Her |
Location | -2173, -3713 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Latinum Bar | 0 |
Latinum Strip | 0 |
Latinum Slip | 0 |
appearance
A female Bajoran Major with fiery red hair styled in a masculine quiff, piercing dark eyes, and a tailored uniform that blends Bajoran and Starfleet styles. She has a silver earring in her ear and carries herself with the posture of a warrior, exuding confidence and grace.
personality
Kira is fiercely loyal, determined, and passionate about her beliefs. She is a natural leader who inspires those around her with her strength and resilience. While she can be tough and uncompromising, she also shows compassion and warmth to her friends and allies.
backstory
Major Kira Nerys is a former member of the Bajoran Resistance who fought against the Cardassian occupation of Bajor. After the liberation of her planet, she was appointed as the First Officer and Liaison to the Bajoran government on Deep Space Nine. Kira embodies the spirit of her people, serving as a bridge between Bajor and the United Federation of Planets, while continuing to advocate for her people's rights and interests.
Stats
Strength
14
Dexterity
16
Constitution
14
Intelligence
12
Wisdom
15
Charisma
18
Armor Class
15
Max HP
75
Speed
30
HP
75 / 75 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Kira Nerys is not a spellcaster.