Science Fiction
Deep Space Nine is a space station near the planet Bajor, built by the imperialistic Cardassians during their long, brutal occupation of Bajor. After liberating themselves through a guerrilla war, the Bajorans invite the United Federation of Planets to jointly administer the station. The station is renamed Deep Space Nine, and a mixed Starfleet and Bajoran crew is assigned to manage it, led by Commander Benjamin Sisko. Set in the run-up to the Dominion War, Stardate 49962, roughly the year 2372.
Author's Note:
I thought I'd put a bit of Star Trek up here. DS9 is a good place to start in the universe, it's a great hub area to work out of, and has some of the best characters in the Star Trek universe.
I've just started watching DS9 again on Netflix, I've not seen it since the 90s - the visuals are dated, but the characters and plot still hold up. There's a wealth of Star Trek info on the net, and most AI's know it, so I thought it would make a great Friends and Fables project! It's still a work in progress, but the lions share of what I want to achieve is there. I may be off with some details, but precise locations and timelines are always "malleable" in the star trek universe!
The scenario starts in Quark's Bar, with Commander Sisko, Chief of Security Odo, and Major Kira Nerys in a heated "discussion" with Quark, a Ferengi bar owner. What they are "discussing" will differ every time thanks to the wonders of AI! A missing ship? An illicit relic being smuggled by a member of a regional crime syndicate? A threat against a visiting dignitary? I've experienced a few! Obviously there are still some beta issues with Friends & Fables, but when all goes smoothly you cannot top it, short of sitting round the games table with some buddies!
*Star trek leans more toward the narrative, I suggest turning off turn-based combat and enabling "Hide Unknown Entities" in settings, this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them!*
Played | 6 times |
Cloned | 8 times |
Created | 8 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Mol T'Vaan
Level 5 Bajoran Scientist -
A curious and passionate Bajoran scientist dedicated to exploring the mysteries of the universe..
Details
Race | Bajoran |
Class | Scientist |
Level | 5 |
Alignment | |
Pronouns | He/Him |
Location | -2173, -3713 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Latinum Bar | 0 |
Latinum Strip | 0 |
Latinum Slip | 0 |
appearance
A young male Bajoran scientist with short, dark hair and distinctive nose ridges. He wears a lab coat over a Bajoran tunic, and his expressive brown eyes reflect his enthusiasm for discovery.
personality
Mol is curious, analytical, and deeply passionate about science. He is known for his collaborative spirit and often encourages others to share their ideas. He values knowledge and is always eager to learn more about the universe.
backstory
Mol T'Vaan is a brilliant Bajoran scientist who dedicated his life to studying the celestial phenomena surrounding Bajor and the wormhole. After the Cardassian occupation, he became a key figure in the Bajoran scientific community, using his knowledge to help rebuild his home planet and advance its technology.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
18
Wisdom
15
Charisma
13
Armor Class
12
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Mol T'Vaan is not a spellcaster.