Science Fiction
Deep Space Nine is a space station near the planet Bajor, built by the imperialistic Cardassians during their long, brutal occupation of Bajor. After liberating themselves through a guerrilla war, the Bajorans invite the United Federation of Planets to jointly administer the station. The station is renamed Deep Space Nine, and a mixed Starfleet and Bajoran crew is assigned to manage it, led by Commander Benjamin Sisko. Set in the run-up to the Dominion War, Stardate 49962, roughly the year 2372.
Author's Note:
I thought I'd put a bit of Star Trek up here. DS9 is a good place to start in the universe, it's a great hub area to work out of, and has some of the best characters in the Star Trek universe.
I've just started watching DS9 again on Netflix, I've not seen it since the 90s - the visuals are dated, but the characters and plot still hold up. There's a wealth of Star Trek info on the net, and most AI's know it, so I thought it would make a great Friends and Fables project! It's still a work in progress, but the lions share of what I want to achieve is there. I may be off with some details, but precise locations and timelines are always "malleable" in the star trek universe!
The scenario starts in Quark's Bar, with Commander Sisko, Chief of Security Odo, and Major Kira Nerys in a heated "discussion" with Quark, a Ferengi bar owner. What they are "discussing" will differ every time thanks to the wonders of AI! A missing ship? An illicit relic being smuggled by a member of a regional crime syndicate? A threat against a visiting dignitary? I've experienced a few! Obviously there are still some beta issues with Friends & Fables, but when all goes smoothly you cannot top it, short of sitting round the games table with some buddies!
*Star trek leans more toward the narrative, I suggest turning off turn-based combat and enabling "Hide Unknown Entities" in settings, this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them!*
Played | 6 times |
Cloned | 8 times |
Created | 8 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Aluura
Level 5 Human Entertainer -
A friendly Human dabo girl at Quark's Bar, Aluura is resourceful and optimistic, using her charm to navigate the complexities of life on Deep Space Nine.
Details
Race | Human |
Class | Entertainer |
Level | 5 |
Alignment | |
Pronouns | She/Her |
Location | -2173, -3713 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Latinum Bar | 0 |
Latinum Strip | 0 |
Latinum Slip | 0 |
appearance
A young Human woman with long, wavy auburn hair and dark eyes. She wears a colorful, form-fitting outfit that reflects the lively atmosphere of Quark's Bar, often adorned with playful accessories. Her smile is warm and inviting, making her a natural at her job.
personality
Aluura is friendly, resourceful, and optimistic, always looking for the silver lining in any situation. She has a knack for making people feel at ease and often acts as a mediator among the bar's patrons.
backstory
Aluura was a Human dabo girl who began working at Quark's Bar, Grill, Gaming House and Holosuite Arcade to support her family after her father lost his job. With her charm and quick wit, she quickly became a favorite among the patrons, often using her skills to navigate the complex social dynamics of the bar. Despite the challenges she faces, Aluura dreams of one day leaving the station to explore the stars and find her own path in the universe.
Stats
Strength
10
Dexterity
14
Constitution
10
Intelligence
12
Wisdom
10
Charisma
16
Armor Class
11
Max HP
24
Speed
30
HP
24 / 24 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Aluura is not a spellcaster.